MARIO SAYS

PHYSICAL INTERACTIVE MEDIA EXERCISE

About

Time: 5 Weeks

Team Size: One person 

Scope: Interaction Device 

My Role: Research | Soldering | Prototyping | 

Tools Used: | Arduino | C | keynote

 

Overview

Mario Says is a sound toy which build on top of Arduino.  In this project, it was started by the independent research and looking for the best type of the software and hardware to applied the interactive design process. 

GOAL

  • Make a  physical interactive media prototypes
  • Research independently to select the right type of software and hardware to develop interactive media projects.
  • Ability of using a variety of physical input devices to develop small interactive media prototypes 

PROJECT DEVELOPMENT CHALLENGE  

The difficulties before to proceed the project are learning how to apply the electronic basics such as voltage, current and different circuits from the book into a real world. Also, learning the new script.

PROJECT STUDY MODEL

The design was developed based on the original “Simon Says”  which is a memory game applied the array of sounds and LED lights comments.

DEVELOPMENT PROCESS

Phase A

Research about the different type of software and hardware, and make an order for the components. 

Phase B

Playing with the electronic, understand how to make the village, current working on the connections. 

Phase C

Testing code and connect to Arduino. And create the digram of soldering plan.

Phase D

Soldering and pack into a box, ready to demonstrate.  

Gwynne LeeComment